I design digital products that make complex flows feel simple.

Research-led UX

Clean UI craft

Systems thinking

Profile

01

//Approach

Three Phases

UI/UX DESIGN WITH STRUCTURE, CLARITY, AND STRONG VISUAL EXECUTION.

Clear UX, solid UI, and decisions that hold up in real-life constraints.

01
02
03
Discover and align

Figure out what matters, what doesn’t, and where things usually go wrong.

- Goals and constraints

- User journeys and edge cases

- Scope and UX direction

Design and build the system

Turn messy requirements into clean flows, structure, and interfaces.

- Information architecture

- Wireframes to prototypes

- UI, components, and states

Ship, support, improve

Make handoff painless, help implementation, and refine based on feedback.

- Specs and handoff

- QA and iteration

- Post-release improvements

02

//Portfolio

2021 - 2026

Latest

Portfolio

03

//Who Am I

More About

ME

Profile pic
I’M SARA MILENKOVIĆ, A UI/UX DESIGNER FOCUSED ON CREATING CLEAR AND INTUITIVE DIGITAL EXPERIENCES.
I ENJOY WORKING WITH MINIMALIST INTERFACES, STRONG TYPOGRAPHY, AND THOUGHTFUL INTERACTIONS.

I’ve worked on websites, iOS and Android apps, and SaaS platforms, from research, user flows, wireframes, and prototypes to final interface design. Alongside product design, I’ve also created logos, labels, brochures, and other visual materials for different brands.

04

//Services

Fast Delivery

how i can help

Web interfaces

Designing clean and intuitive web experiences.

Mobile applications

Creating mobile interfaces for real-life use.

User experience design

Turning complex ideas into simple user flows.

Interaction & Motion

Using motion to support usability and clarity.

Prototyping & Testing

Validating ideas before development.

Me

05

//User-Centric Vision

Quote

Design is where usefulness meets aesthetics. Even in the age of AI, the goal stays the same, creating experiences that truly serve people.

06

//Stats

Fun Facts

0+

Projects designed

0+

Years in design

0+

Digital products

0+

Clients worked with

07

//Experience

2019–PRESENT

EXPERIENCE

Freelance

Product & Visual Designer

2026–PRESENT

Partnering with startups and growing teams to design digital products across web and mobile, with a focus on clear user flows, intuitive interfaces, prototyping, and polished UI. Translating ideas into usable, user-centered experiences through product thinking, research, and close collaboration with clients and developers.

HyperEther

Product & Visual Designer

2021–2026

Designing digital products across web and mobile platforms, focusing on clear user flows and intuitive interfaces. I work on UX research, product structure, and final UI to turn complex ideas into usable digital experiences.

Saturized

UX/UI Design Intern

2020–2021

Contributed to product design by creating wireframes, prototypes, and interface solutions for digital products. Collaborated with the team to improve usability and structure user experiences.

Freelance

Product & Visual Designer

2019–2021

Worked with various clients on websites, apps, and visual design projects. Delivered UX/UI design alongside branding materials such as logos, labels, and marketing graphics.

  • T-shirts
  • Label
  • Z fold brochure
  • Kalibar

08

//Tools

Stack & Tools

FIGMA

PRODUCT & INTERFACE DESIGN

Primary tool for interface design, interactive prototyping, and building scalable design systems.

MAZE / DOVETAIL / LOOKBACK

UX RESEARCH & USER TESTING

Tools for conducting user interviews, usability testing, analyzing feedback, and turning research into actionable insights.

AMPLITUDE / MIXPANEL / GA4

PRODUCT & BEHAVIOR ANALYTICS

Used to understand user behavior, analyze conversion funnels, track engagement, and support data-driven design decisions.

MIRO / FIGJAM

RESEARCH & COLLABORATION

Used for user journey mapping, brainstorming, workshop facilitation, and collaborating with cross-functional teams.

JIRA / TRELLO / NOTION

PROJECT & PRODUCT MANAGEMENT

Tools for organizing design tasks, tracking product development, documenting decisions, and managing workflows.

ADOBE PS / AI / AE

VISUAL & MOTION DESIGN

Used for visual design, branding, illustrations, and motion graphics that support digital product experiences.

CHATGPT / CLAUDE / FIGMA AI

AI-ASSISTED WORKFLOWS

Used to explore ideas, speed up prototyping, organize research, and refine UX copy throughout the design process.

09

//FAQ

Concerns

Frequently

Asked Questions

01

How do I approach design problems?

02

WHAT COMES BEFORE VISUAL DESIGN?

03

HOW ARE DESIGN DECISIONS MADE?

04

HOW DO I VALIDATE AND TEST DESIGN IDEAS?

05

HOW DO I COLLABORATE WITH TEAMS?

06

WHERE AM I HEADING AS A DESIGNER?

09

//FAQ

Concerns

Frequently

Asked Questions

01

How do I approach design problems?

02

WHAT COMES BEFORE VISUAL DESIGN?

03

HOW ARE DESIGN DECISIONS MADE?

04

HOW DO I VALIDATE AND TEST DESIGN IDEAS?

05

HOW DO I COLLABORATE WITH TEAMS?

06

WHERE AM I HEADING AS A DESIGNER?

Let'S WORK

TOGETHER

BASED IN novi sad

serbia

product Designer
+ graphic designer

Let'S WORK

TOGETHER

BASED IN novi sad

serbia

product Designer
+ graphic designer

I design digital products that make complex flows feel simple.

Research-led UX

Clean UI craft

Systems thinking

Profile

01

//Approach

Three Phases

UI/UX DESIGN WITH STRUCTURE, CLARITY, AND STRONG VISUAL EXECUTION.

Clear UX, solid UI, and decisions that hold up in real-life constraints.

01
02
03
Discover and align

Figure out what matters, what doesn’t, and where things usually go wrong.

- Goals and constraints

- User journeys and edge cases

- Scope and UX direction

Design and build the system

Turn messy requirements into clean flows, structure, and interfaces.

- Information architecture

- Wireframes to prototypes

- UI, components, and states

Ship, support, improve

Make handoff painless, help implementation, and refine based on feedback.

- Specs and handoff

- QA and iteration

- Post-release improvements

02

//Portfolio

2021 - 2026

Latest

Portfolio

03

//Who Am I

More About

ME

Profile pic

I’M SARA MILENKOVIĆ, A UI/UX DESIGNER FOCUSED ON CREATING CLEAR AND INTUITIVE DIGITAL EXPERIENCES.
I ENJOY WORKING WITH MINIMALIST INTERFACES, STRONG TYPOGRAPHY, AND THOUGHTFUL INTERACTIONS.

I’ve worked on websites, iOS and Android apps, and SaaS platforms, from research, user flows, wireframes, and prototypes to final interface design. Alongside product design, I’ve also created logos, labels, brochures, and other visual materials for different brands.

04

//Services

Fast Delivery

how i can help

Web interfaces

Designing clean and intuitive web experiences.

Mobile applications

Creating mobile interfaces for real-life use.

User experience design

Turning complex ideas into simple user flows.

Interaction & Motion

Using motion to support usability and clarity.

Prototyping & Testing

Validating ideas before development.

Me

05

//User-Centric Vision

Quote

Design is where usefulness meets aesthetics. Even in the age of AI, the goal stays the same, creating experiences that truly serve people.

06

//Stats

Fun Facts

0+

Projects designed

0+

Years in design

0+

Digital products

0+

Clients worked with

07

//Experience

2019–PRESENT

EXPERIENCE

Freelance

Product & Visual Designer

2026–PRESENT

Partnering with startups and growing teams to design digital products across web and mobile, with a focus on clear user flows, intuitive interfaces, prototyping, and polished UI. Translating ideas into usable, user-centered experiences through product thinking, research, and close collaboration with clients and developers.

HyperEther

Product & Visual Designer

2021–2026

Designing digital products across web and mobile platforms, focusing on clear user flows and intuitive interfaces. I work on UX research, product structure, and final UI to turn complex ideas into usable digital experiences.

Saturized

UX/UI Design Intern

2020–2021

Contributed to product design by creating wireframes, prototypes, and interface solutions for digital products. Collaborated with the team to improve usability and structure user experiences.

Freelance

Product & Visual Designer

2019–2021

Worked with various clients on websites, apps, and visual design projects. Delivered UX/UI design alongside branding materials such as logos, labels, and marketing graphics.

08

//Tools

Stack & Tools

FIGMA

PRODUCT & INTERFACE DESIGN

Primary tool for interface design, interactive prototyping, and building scalable design systems.

MAZE / DOVETAIL / LOOKBACK

UX RESEARCH & USER TESTING

Tools for conducting user interviews, usability testing, analyzing feedback, and turning research into actionable insights.

AMPLITUDE / MIXPANEL / GA4

PRODUCT & BEHAVIOR ANALYTICS

Used to understand user behavior, analyze conversion funnels, track engagement, and support data-driven design decisions.

MIRO / FIGJAM

RESEARCH & COLLABORATION

Used for user journey mapping, brainstorming, workshop facilitation, and collaborating with cross-functional teams.

JIRA / TRELLO / NOTION

PROJECT & PRODUCT MANAGEMENT

Tools for organizing design tasks, tracking product development, documenting decisions, and managing workflows.

ADOBE PS / AI / AE

VISUAL & MOTION DESIGN

Used for visual design, branding, illustrations, and motion graphics that support digital product experiences.

CHATGPT / CLAUDE / FIGMA AI

AI-ASSISTED WORKFLOWS

Used to explore ideas, speed up prototyping, organize research, and refine UX copy throughout the design process.

09

//FAQ

Concerns

Frequently

Asked Questions

How do I approach design problems?
WHAT COMES BEFORE VISUAL DESIGN?
HOW ARE DESIGN DECISIONS MADE?
HOW DO I VALIDATE AND TEST DESIGN IDEAS?
HOW DO I COLLABORATE WITH TEAMS?
WHERE AM I HEADING AS A DESIGNER?

Let'S WORK

TOGETHER

I design digital products that make complex flows feel simple.

Research-led UX

Clean UI craft

Systems thinking

Profile

01

//Approach

Three Phases

UI/UX DESIGN WITH STRUCTURE, CLARITY, AND STRONG VISUAL EXECUTION.

Clear UX, solid UI, and decisions that hold up in real-life constraints.

01
02
03
Discover and align

Figure out what matters, what doesn’t, and where things usually go wrong.

- Goals and constraints

- User journeys and edge cases

- Scope and UX direction

Design and build the system

Turn messy requirements into clean flows, structure, and interfaces.

- Information architecture

- Wireframes to prototypes

- UI, components, and states

Ship, support, improve

Make handoff painless, help implementation, and refine based on feedback.

- Specs and handoff

- QA and iteration

- Post-release improvements

02

//Portfolio

2021 - 2026

Latest

Portfolio

03

//Who Am I

More About

ME

Profile pic
I’M SARA MILENKOVIĆ, A UI/UX DESIGNER FOCUSED ON CREATING CLEAR AND INTUITIVE DIGITAL EXPERIENCES.
I ENJOY WORKING WITH MINIMALIST INTERFACES, STRONG TYPOGRAPHY, AND THOUGHTFUL INTERACTIONS.

I’ve worked on websites, iOS and Android apps, and SaaS platforms, from research, user flows, wireframes, and prototypes to final interface design. Alongside product design, I’ve also created logos, labels, brochures, and other visual materials for different brands.

04

//Services

Fast Delivery

how i can help

Web interfaces

Designing clean and intuitive web experiences.

Mobile applications

Creating mobile interfaces for real-life use.

User experience design

Turning complex ideas into simple user flows.

Interaction & Motion

Using motion to support usability and clarity.

Prototyping & Testing

Validating ideas before development.

Me

05

//User-Centric Vision

Quote

Design is where usefulness meets aesthetics. Even in the age of AI, the goal stays the same, creating experiences that truly serve people.

06

//Stats

Fun Facts

0+

Projects designed

0+

Years in design

0+

Digital products

0+

Clients worked with

07

//Experience

2019–PRESENT

EXPERIENCE

Freelance

Product & Visual Designer

2026–PRESENT

Partnering with startups and growing teams to design digital products across web and mobile, with a focus on clear user flows, intuitive interfaces, prototyping, and polished UI. Translating ideas into usable, user-centered experiences through product thinking, research, and close collaboration with clients and developers.

HyperEther

Product & Visual Designer

2021–2026

Designing digital products across web and mobile platforms, focusing on clear user flows and intuitive interfaces. I work on UX research, product structure, and final UI to turn complex ideas into usable digital experiences.

Saturized

UX/UI Design Intern

2020–2021

Contributed to product design by creating wireframes, prototypes, and interface solutions for digital products. Collaborated with the team to improve usability and structure user experiences.

Freelance

Product & Visual Designer

2019–2021

Worked with various clients on websites, apps, and visual design projects. Delivered UX/UI design alongside branding materials such as logos, labels, and marketing graphics.

  • T-shirts
  • Label
  • Z fold brochure
  • Kalibar

08

//Tools

Stack & Tools

FIGMA

PRODUCT & INTERFACE DESIGN

Primary tool for interface design, interactive prototyping, and building scalable design systems.

MAZE / DOVETAIL / LOOKBACK

UX RESEARCH & USER TESTING

Tools for conducting user interviews, usability testing, analyzing feedback, and turning research into actionable insights.

AMPLITUDE / MIXPANEL / GA4

PRODUCT & BEHAVIOR ANALYTICS

Used to understand user behavior, analyze conversion funnels, track engagement, and support data-driven design decisions.

MIRO / FIGJAM

RESEARCH & COLLABORATION

Used for user journey mapping, brainstorming, workshop facilitation, and collaborating with cross-functional teams.

JIRA / TRELLO / NOTION

PROJECT & PRODUCT MANAGEMENT

Tools for organizing design tasks, tracking product development, documenting decisions, and managing workflows.

ADOBE PS / AI / AE

VISUAL & MOTION DESIGN

Used for visual design, branding, illustrations, and motion graphics that support digital product experiences.

CHATGPT / CLAUDE / FIGMA AI

AI-ASSISTED WORKFLOWS

Used to explore ideas, speed up prototyping, organize research, and refine UX copy throughout the design process.

09

//FAQ

Concerns

Frequently

Asked Questions

01

How do I approach design problems?

02

WHAT COMES BEFORE VISUAL DESIGN?

03

HOW ARE DESIGN DECISIONS MADE?

04

HOW DO I VALIDATE AND TEST DESIGN IDEAS?

05

HOW DO I COLLABORATE WITH TEAMS?

06

WHERE AM I HEADING AS A DESIGNER?

Let'S WORK

TOGETHER

BASED IN novi sad

serbia

product Designer
+ graphic designer